Mikhael Taron
Science and Trade Institute Caldari State
20
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Posted - 2013.02.11 17:25:00 -
[2] - Quote
However, there is a good point made by
Asuka Solo wrote: And vice versa... cowards who hide in NPC corps and go around bumping miners then hide behind concord protection and "legitimate" game mechanics... If only those NPC corps could be decced...
Having thought about this I'm putting this RFC to the readers.
Wardeccable NPC corps.
Digest the follwing before posting plz.
In order that new players can get up to speed on the game's mechanics without being the current cannon-fodder for the vermin, the starter corp with remain inviolate. In fact: suiganking someone in the corp will be considered an exploit. Keep reading
Plenty of those "in the know" have said that with six month's training a pilot can take down any other pilot in a like-for-like ship. Therefore no player at six or more months remains in the noob corp. His toon will be moved automatically to the NPC corp he will arrive in if he joins a player corp and then leaves. If he attacks another player in violation of Concord's rules - brings them down on him - he will be considered to know what he's about and be moved immediately to the NPC corp. In the event someone manages to con the newb into do it, a petition can sort out that. No need for the software to cater for it.
Those NPC corps ARE wardeccable. Not ALL NPC corps, just those ones. If you're in a corp that has wardecced it, the station guns WILL fire upon you and you won't be able to dock. However, you will be able to attack with impunity anyone in that NPC corp. This will have many ramifications, some considerable.
- Pirate corps will no longer be able to have an out of corp hauler safe from those who seek vengeance. The only way to have one available is to repeatedly train one up every six months, or pray no one wardecs the corp in which he's hiding.
- Any griefer getting jollies off your mining ships can now be wardecced and taught a lesson.
- People in that NPC corp can fight each other with impunity; they are, after all, in the same corp. Those who like the quiet life in their npc corp will soon slap down the griefer for causing THEM grief. Point to discuss: nulsec players wanting a laugh by leaving their corp, to end up in the NPC corp for free hits at the other players in the corp. However, they will not encounter anyone under six months old. There could be a flood of them arriving, but prolly not. Better things to do?
- No mining bots hiding forever behind immunity.
- New players are still 'safe' within the noob corp while learning the ropes, at least for up to six months.
Possible problems include permanent wardeccing of these NPC corps. However, that would be an incentive for those in them to join player corporations. Maybe not so much of a problem?
Maybe: on an account where at least one toon is six-plus months old all toons start in the wardeccable NPC corp? The player is, after all, experienced; or ought to be!
This could probably be fleshed out, but I believe the basic idea is sound.
Comments? You can fool some of the people all of the time. You can fool all of the people some of the time. You can make a fool out of yourself anytime.
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